Thursday, December 5, 2013

Life Wrangling 31 iPads


Last May I was invited to be the technology coordinator for the eArts Initiative at Lynchburg College. I develop iOS apps, have been an adjunct professor in the Art Department at the college and had actively pursued iPads for my Va Governor's School of Math, Science and Technology media production class. I was thrilled to be involved. The result, thanks to the Virginia Foundation for Independent College and those at LC who procured the grant, was an array of technology tools for education which included the 30 iPads I would shepherd through the Fall semester. (The 31st is my own.)


As a media producer I had found iPads wonderful tools for creating and distributing media. I was looking forward to being able to share this enthusiasm with my fellow faculty members at the college, students in Gov School, LC students and the kids who participated in the art workshops at the Daura Gallery.


ABC.DC: An Art Alphabet, soon to be released iPad app for preschool kids
My first opportunities came with Gov School. This year was especially memorable. The iPads played a role, but it was also a very special group of students. That was apparently true of all of the students participating in Gov School last summer. It was a bright, cooperative, creative group who embraced new ideas and technology with ease and enthusiasm. As an educator your can't really ask for more in my book.

Gov School is four weeks long with sessions a little over 3 hours a day. This is a huge chunk of time and a lot can be accomplished. The first two weeks were spent working in Flash creating both artwork and animation. The last two weeks were spent working on the iPad. The primary development tool was Demibooks Composer Studio. The students also created content in Procreate for their Composer Studio projects. What was especially fun for me was to set them up with the basics of how the program works and let them go wild exploring different options. I encouraged them to explore the gaming functionality. They came up with some wonderful solutions. A few are featured on the Demibooks Education page. (Demibooks Share is required to view these games.)

Image from Sean Pritchard's Composer Studio Maze game
This was a fabulous experience for the students. They even got to have an hour web conference with the CEO and Programmer from Demibooks. What a wonderful way to build confidence and expand skill sets. The students made a website which documents their experience and has samples of their animation files.

My life as an iPad wrangler shifted with the start of the Fall semester at LC. I was tasked with faculty development and organizing a conference. I was also excited to research best practices with mobile technology and investigate what others had done. I wanted to make connections with other educators in the region.

A first step was to reach out to faculty I felt would be early adapters, those already using technology in the classroom or those who had expressed an interest. I started writing blog articles and sending them to both the potential early adapters and then all faculty. Article topics included an introduction to the eArts Initiative, discussions of specific tools, digital storytelling and links to work of educators researching the use of technology in education.


As I go over my log from the semester I see all of the amazing tools/apps I discovered. There is such a rich tapestry of tools being developed for education. We ended up getting these apps installed on the 30 iPads; Demibooks Composer Pro,Composer Studio and Composer Share, iMovie, Animation Desk, Procreate, Adobe Ideas, Sock Puppets and Google Drive. This is really only the tip of the iceberg. There were many other apps that were downloaded. So many resources are free with no reason not to investigate their usefulness in the classroom. The most recent set of downloaded apps are museum related for the Museum Studies class, but more about that later.

The conference was the focus on my attention at the beginning of the semester. Getting no head start on the semester, just procuring a venue at the college was a trial. The most important ingredient for a successful event is dynamic speakers. Thanks to a suggestion from LC's Educational Technologist, Charley Butcher, I made a connection with Travis Allen, founder of iSchool Initiative and we were off to the races. I was very impressed with Travis and the work his non-profit is doing. His associates, fellow students at Kennesaw State University in Georgia, Emily Wolfe and Arvin Ross came on campus for our "Contemporary Technology in Today's Classroom" conference on Saturday, November 2. Here are LC student Ella Schwartz's excellent notes taken at the event, including Emily Wolfe's keynote encouraging students to activity participate in their education and Arvin Ross's App Smack Down.


The faculty workshops were a lot of fun for me and very productive. The sessions were an hour each and offered two times a day. The first was for iMovie. This very accessible tool turns an iPad into a complete mobile video production studio. All in one easy to handle package. My experience with video/animation editing is on desktops with professional tools (not that the iMovie is not used professionally) so I had tons of fun producing a few little video projects to get myself up and running. Faculty enthusiasm was gratifying but it was also a nice surprise that they represented such a wide variety of disciplines, including Human Development and Learning, Philosophy, Special Education, Nursing, Athletics, International Relations and Physical Therapy. They all left feeling video production by the students could be a valuable asset in their courses.

portion of iMovie interface

The next faculty workshop was on Demibooks Composer Pro . Composer Pro has the advantage of not only providing an accessible digital storytelling format with the option to publish to the App Store, it is a great vehicle for learning the principles of programming. All interactivity requires programming. Composer Pro is designed to facilitate programming without having to write code. It is also a good tool for building games. I had numerous conversations with LC Math Department faculty A.J. Eccles about how her students might use this app for developing educational media for math students. Excellent video below discussing teaching math with visual tools, perfect for a Composer Pro project.



                                      

Matthew Peterson - Teaching Without Words

The next workshop was on Adobe Ideas. Adobe Ideas is a vector drawing program that allows the user to import images from numerous sources, like Google. We played around with importing maps and annotating them during the workshop. 

The last workshop was another iMovie/Digital Storytelling session. I had recently stumbled on this brilliant quote about storytelling from Kris Wetterlund from her book, If You Can't See It Don't Say It, A NEW APPROACH TO INTERPRETIVE WRITING. She is a museum educator so she references visitors when educators would substitute students.


"We think in stories. Call them schemas, scripts, cognitive maps, mental models, metaphors, or narratives, they are how we explain the world to ourselves and share our worldview with others. We tell ourselves stories about our selves(identity), stories about the world (perceptions), stories about others (relationships), and stories about our experiences(interpretation). This hard wired impulse, to document and share our experiences, is at the root of all of the arts. At the same time we are attracted to seeing the world through another person’s eyes. Listening to someone else’s stories is like
being in a flight simulator trying out a flight path. Stories are simulations we run on the mental machinery of our own imaginations. Because of the human attraction to stories,
storytelling is a powerful way to connect with visitors."

Story telling is critical in both teaching and learning. iPads provide easy access to many tools for ditigal storytelling.

My research revealed a local discovery. Our neighbors to the north, Sweet Briar College have a wonderful program y:1. As they explain on their website, "The y:1 program is designed to develop students’ technological skills and enhance digital sophistication. Every y:1 student receives a free iPad loaded with applications and a digital version of the Common Reading book." I went out to Sweet Briar and meet with Cathy Gutierrez to learn more about the program. Her class in the program is The Raw and the Cooked: Seeing Culture through Food. Of course I was very interested in how the iPads were incorporated into the course. It was very disappointing no Sweet Briar faculty member involved in the y:1 program was not able to come to the Contemporary Technology in Today's Classroom.

My work with the elementary school age students through the Daura Gallery for these past 3 or 4 years has been a highlight of my work at the college. This weekend we will be making a movie with iMovie. During our session in October with the iPads we played with the app warhol.DIY. A very informative, entertaining iPad app that lets the user mimic a silkscreen in the style of Warhol. The process of creating a photo silkscreen is replicated on the iPad from a photo the user takes or imports. The students had a great time and some of them were also exploring painting with Procreate and animation on FlipBoom Lite. Procreate is a very sophisticated program and I was thrilled to see a six year old working with ease.

Daniel's Warhol-style self portrait
The iPads were also used as a portable gallery to share images with the Daura Gallery students that were relevant to what we were doing that day as well as to document their work, whether is was digital or not. Here Grace is documenting her stick puppets in a photo taken with an iPad.


Although independent of my role as technology coordinator for the eArts Initiative, I am currently teaching/substituting for a colleague. The class, MS 201, is part of the Museum Studies minor at LC. We are using the eArts iPads to research museum apps and the students are designing their own virtual iPad exhibition with five to ten objects of their choosing. Researching, conceptualizing and planning with images and a site map is what is feasible within the time I have with the students. We are using Google Drive to compile the lists of museum apps we are finding and then they will upload their final project to the MS201 Google Drive folder. This is a great way for the students to share their work as well as submit it for evaluation.

There is no doubt in my mind that tablets are here to stay and will profoundly impact educational experiences in the future (as they are doing now), just as computers have done. Many of the wave of students coming up who will be entering colleges in the next few years will be exceptionally savvy in working with mobile technology. Colleges need to be players in that game on every level.

This has been a wonderful opportunity for me to wrangle 30 iPads. I may not have that many to manage in the future, but there will be at least one, my own!

 Addendum:
The number of resources is staggering. Here are a few from my bookmarks this semester. Many other references are included in previous blog posts. Here are a few more:

Connie Bauer
This site is for university instructors and students who have an iPad and want to know about some very useful iPad apps for school/education use.

Baruch College and the Rubin Museum of Art hosted a conference that outlined the great strides in innovation and development that is garnered through partnerships between higher-education institutions and museums around the globe.

The iPad has a number of unique features that provide for interesting possibilities in teaching and learning.

iPad trial at Oberlin College
Conclusion
Although there is tremendous value for what the iPad can contribute to the teaching and learning process, it can only do so in the hands of an individual--owned, operated, and managed by a single person.

Good general resource/info below
This link is to a very informative graphic about storytelling
One of the wonderful things about this learning space (I mean this blog) is that it is built collaboratively around a shared interest.   This is what James Paul Gee called  'passionate affinity learning' . "Passionate-affinity learning occurs when people organize themselves in the real world and/or via the Internet (or a virtual world) to learn something connected to a shared endeavour, interest, or passion.

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